Next Generation Computer Animation Techniques / Lecture Notes in Computer Science Bd.10582 (PDF)
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This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017.
The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.
- 2017, 1st ed. 2017, 249 Seiten, Englisch
- Herausgegeben: Jian Chang, Jian Jun Zhang, Nadia Magnenat Thalmann, Shi-Min Hu, Ruofeng Tong, Wencheng Wang
- Verlag: Springer-Verlag GmbH
- ISBN-10: 3319694871
- ISBN-13: 9783319694870
- Erscheinungsdatum: 30.10.2017
Abhängig von Bildschirmgrösse und eingestellter Schriftgrösse kann die Seitenzahl auf Ihrem Lesegerät variieren.
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- Grösse: 40 MB
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