GameMaker: Studio 100 Programming Challenges (PDF)
(Sprache: Englisch)
Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in...
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Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete.
Think you're a good GameMaker game application developer or programmer? Think again with this awesome book!
You will:
- Upgrade your skills with each specific game application coding challenge
- Create many different game events, action or scenarios
- Code for many different kinds of game applications or themes from space to adventure to sports to fantasy
Autoren-Porträt von Ben Tyers
Ben Tyers is an expert GameMaker: Studio user, developer, coder, expert and IT trainer. He has authored a number of small books on GameMaker for game application developers and runs a popular GameMaker resources web site.
Bibliographische Angaben
- Autor: Ben Tyers
- 2017, 1st ed, 210 Seiten, Englisch
- Verlag: Springer-Verlag GmbH
- ISBN-10: 1484226445
- ISBN-13: 9781484226445
- Erscheinungsdatum: 09.02.2017
Abhängig von Bildschirmgrösse und eingestellter Schriftgrösse kann die Seitenzahl auf Ihrem Lesegerät variieren.
eBook Informationen
- Dateiformat: PDF
- Grösse: 4.37 MB
- Ohne Kopierschutz
- Vorlesefunktion
Sprache:
Englisch
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