Beginning Swift Games Development for iOS (PDF)
Develop 2D and 3D games Using Apple's SceneKit and SpriteKit
(Sprache: Englisch)
Game apps are one of the most popular categories in the Apple iTunes App Store. In response, James Goodwill, Wesley Matlock and Apress introduce you to the update of this best selling book, Beginning Swift Games Development for iOS, Second Edition. In this...
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Game apps are one of the most popular categories in the Apple iTunes App Store. In response, James Goodwill, Wesley Matlock and Apress introduce you to the update of this best selling book, Beginning Swift Games Development for iOS, Second Edition. In this book, you'll learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.
What you'll learn
- Discover what's in the new Swift 3 programming language
- Apply Swift 3 to iOS 10 and 9 game development
- Build a 2D game app using SpriteKit and Swift
- Build a 3D game from 2D using SceneKit and Swift
Autoren-Porträt von James Goodwill, Wesley Matlock
James Goodwill is an 8-time published author of leading technologies such as Java Servlets, JavaServer Pages (JSPs), Tomcat and Struts. He is a senior enterprise iOS and Java consultant in the Denver metro area and frequent speaker and article writer.Wesley Matlock is an experienced iOS app game coder and trainer.
Bibliographische Angaben
- Autoren: James Goodwill , Wesley Matlock
- 2017, 2nd ed, 208 Seiten, Englisch
- Verlag: Springer-Verlag GmbH
- ISBN-10: 1484223101
- ISBN-13: 9781484223109
- Erscheinungsdatum: 24.05.2017
Abhängig von Bildschirmgrösse und eingestellter Schriftgrösse kann die Seitenzahl auf Ihrem Lesegerät variieren.
eBook Informationen
- Dateiformat: PDF
- Grösse: 5.11 MB
- Ohne Kopierschutz
- Vorlesefunktion
Sprache:
Englisch
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