Troubleshooting Xcode
(Sprache: Englisch)
Troubleshooting Xcode is a handbook for software developers of all levels creating applications for iOS and OS X using both Objective-C and Swift.
If you've struggled in the past to make Xcode work as expected, to solve problems that defy logic,...
If you've struggled in the past to make Xcode work as expected, to solve problems that defy logic,...
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Klappentext zu „Troubleshooting Xcode “
Troubleshooting Xcode is a handbook for software developers of all levels creating applications for iOS and OS X using both Objective-C and Swift. If you've struggled in the past to make Xcode work as expected, to solve problems that defy logic, and to understand Xcode's misleading or cryptic error messages and unexpected crashes, Troubleshooting Xcode is for you.
Troubleshooting Xcode is great for the developer wanting to extend his or her knowledge about obscure problems and limitations involving the use of Xcode, Objective-C, and Swift as well as how to use automation to increase productivity and make some repetitive tasks easier.
Inhaltsverzeichnis zu „Troubleshooting Xcode “
- Fixing UISplitView bug in Xcode 6+- NSUserDefaults not working on a sandboxed app
- Creating a rounded corner button from interface builder
- App crashing without giving you clues?
- Ad Hoc Version, things to consider
- Fixing tinted UIBarButtonItem with UIImage
- Removing NSLog from the release version with no effort
- Interface elements not updating?
- Extracting all except numbers from NSString
- Dumping the view hierarchy
- Spacing text on UIButton and UILabel
- Creating Apple hosted in-app purchase structures
- Creating Apple hosted in-app purchase packages
- SpriteKit crashing on didBeginContact:
- Find and Replace using regular expressions in Xcode
- NSTabViewController: switching between tabs without animation?
- NSLog: Tired of not knowing the correct format?
- Object not respecting boundary on SpriteKit?
- Compressing Images better than Photoshop
- Using #define can lead you to a debugging nightmare
- The app is damaged and can’t be opened
Making things harder for pirates
Ch.cking for missing Localizable.strings
- sizeWithFont:constrainedToSize: deprecated?
- Launch your app in a localized language
- sizeWithFont:constrainedToSize: deprecated?
- Creating all icons for your app from terminal
- Screenshot of SpriteKit content
- Screenshot of Cocos 2D 2.1+
- Extracting the dictionary with the most recent date from array
- Declaring a string constant correctly
- Declaring impossible global constant objects
- Scaling a SKPhysicsBody
- Adding objects to array concurrently
- Firing methods in sequence
- Concurrency with Core Data
- Trying to debug an insane Quartz error?
- .xcassets AppIcon bug
- CocoaPods: /Manifest.lock: No such file or directory
- UI_USER_INTERFACE_IDIOM() problem
- Cannot open the project? Xcode crashing?
- Trying to obtain an App Store receipt using exit(173) on a Cocoa application without success?
The identity
... mehr
used to sign the executable is no longer valid
- Multiple classes with the same name on different targets and Xcode is compiling the wrong class
- Xcode fails to compile pointing to your XIB: "…SBPartialInfo.plist" couldn’t be opened because there is no such file"
- UIBarButtonItem tint color not working for iOS 7.x
- Multiple classes with the same name on different targets and Xcode is compiling the wrong class
- Xcode fails to compile pointing to your XIB: "…SBPartialInfo.plist" couldn’t be opened because there is no such file"
- UIBarButtonItem tint color not working for iOS 7.x
... weniger
Autoren-Porträt von Magno Urbano
Magno Urbano is a digital artist with more than 20 years of experience in the field. He earned a degree in Electrical Engineering but later decided to work as a software engineer. He has 15 books published in Portugal and near a hundred articles and multimedia contents published by the most important magazines in Europe and the Americas.He worked for almost a decade in the Visual Effects & Post Production Center of Globo Network TV (GNT) and in the leading position in the Multimedia Department of the Radio and Television of Portugal (RTP).
Since 2005 he has been an official Adobe beta-tester.
Since 2008 he has been developing iOS and Mac OS X applications. During this period he had developed and published nearly 100 apps distributed by the Apple Store.
Bibliographische Angaben
- Autor: Magno Urbano
- 2015, 1st ed., XVII, 125 Seiten, Masse: 15,5 x 23,5 cm, Kartoniert (TB), Englisch
- Verlag: Springer, Berlin
- ISBN-10: 1484215613
- ISBN-13: 9781484215616
Sprache:
Englisch
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