Serious Games
Joint International Conference, JCSG 2020, Stoke-on-Trent, UK, November 19-20, 2020, Proceedings
(Sprache: Englisch)
This book constitutes the refereed proceedings of the 6th Joint International Conference on Serious Games, JCSG 2020, held in Stoke-on-Trent, UK, in November 2020.
The 19 full papers presented together with 3 short papers were carefully reviewed and...
The 19 full papers presented together with 3 short papers were carefully reviewed and...
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Klappentext zu „Serious Games “
This book constitutes the refereed proceedings of the 6th Joint International Conference on Serious Games, JCSG 2020, held in Stoke-on-Trent, UK, in November 2020.The 19 full papers presented together with 3 short papers were carefully reviewed and selected from 38 submissions. The papers offer a wide range in the use of serious games in several fields like learning, simulation, training, health, well-being, management, assessment or marketing and much more.
Inhaltsverzeichnis zu „Serious Games “
Virtual and Augmented Realities.- Serious Play.- Games for Learning.- Game Design and Study.- Game Debriefing.
Bibliographische Angaben
- 2020, 1st ed. 2020, XI, 303 Seiten, Masse: 15,5 x 23,4 cm, Kartoniert (TB), Englisch
- Herausgegeben: Minhua Ma, Bobbie Fletcher, Stefan Göbel, Jannicke Baalsrud Hauge, Tim Marsh
- Verlag: Springer, Berlin
- ISBN-10: 3030618137
- ISBN-13: 9783030618131
Sprache:
Englisch
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