Entertainment Computing - ICEC 2023
22nd IFIP TC 14 International Conference, ICEC 2023, Bologna, Italy, November 15-17, 2023, Proceedings
(Sprache: Englisch)
This book constitutes the refereed proceedings of the 22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, which was held in Bologna, Italy, during November 15-17, 2023.
The 13 full papers, 5 short papers, 8...
The 13 full papers, 5 short papers, 8...
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Klappentext zu „Entertainment Computing - ICEC 2023 “
This book constitutes the refereed proceedings of the 22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, which was held in Bologna, Italy, during November 15-17, 2023.The 13 full papers, 5 short papers, 8 work-in-progress papers, 7 interactive entertainment demonstrations, 2 student competition papers, 5 workshop papers and tutorials, and 10 papers from a special section on aesthetics and empowerment were carefully reviewed and selected from 85 submissions. They cover a large range of topics in the following thematic areas: Game Experience; Player Engagement and Analysis; Serious Gameplay; Entertainment Methods and Tools; Extended Reality; Game Design; Interactive Entertainment; Student Game Competition; Workshops and Tutorials; and Aesthetics and Empowerment.
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Inhaltsverzeichnis zu „Entertainment Computing - ICEC 2023 “
Game Experience.- Player Engagement and Analysis.- Serious Gameplay.- Entertainment Methods and Tools.- Extended Reality.- Game Design.- Interactive Entertainment.- Student Game Competition.- Workshops and Tutorials.- Aesthetics and Empowerment.
Bibliographische Angaben
- 2023, 1st ed. 2023, XVII, 529 Seiten, 172 farbige Abbildungen, Masse: 15,5 x 23,5 cm, Kartoniert (TB), Englisch
- Herausgegeben: Paolo Ciancarini, Angelo Di Iorio, Helmut Hlavacs, Francesco Poggi
- Verlag: Springer, Berlin
- ISBN-10: 9819982472
- ISBN-13: 9789819982479
Sprache:
Englisch
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