Design for Learning in Virtual Worlds (ePub)
(Sprache: Englisch)
This text explores the history and evolution of virtual worlds, the theories behind the use of virtual worlds for learning, the design of curricula in virtual worlds, design guidelines for elements experienced in virtual worlds that support learning.
sofort als Download lieferbar
eBook (ePub)
Fr. 73.90
inkl. MwSt.
- Kreditkarte, Paypal, Rechnung
- Kostenloser tolino webreader
Produktdetails
Produktinformationen zu „Design for Learning in Virtual Worlds (ePub)“
This text explores the history and evolution of virtual worlds, the theories behind the use of virtual worlds for learning, the design of curricula in virtual worlds, design guidelines for elements experienced in virtual worlds that support learning.
Autoren-Porträt von Brian C. Nelson, Benjamin E. Erlandson
Brian C. Nelson is Associate Professor of Educational Technology at Arizona State University. An instructional designer and learning theorist, he has published and presented extensively on the viability of educational virtual worlds for situated inquiry learning and assessment. Dr. Nelson's recent writing addresses issues related to the design and evaluation of educational games, with a focus on theory-based design principles. He is currently a Co-Principal Investigator on the SAVE Science Virtual World project, and was the Project Designer on the River City project. He was a Co-Principal Investigator on two MacArthur Foundation Digital Learning grants and was also a Co-Principal Investigator on the SURGE project, creating video games to teach high school physics.Benjamin E. Erlandson is Assistant Professor of Instructional Science and Technology with an emphasis in Digital Media in the School of Information, Technology, and Communication Design (ITCD) at California State University, Monterey Bay. In addition to teaching several courses in interactive media design/development and instructional design, Dr. Erlandson runs the Virtual Environments for Situated Inquiry of Complexity (VESIC) Lab, conducting various research studies investigating the usefulness of meso-immersive 2D and 3D virtual environments-much like those used for many popular computer games-for learning about complex systems.
Bibliographische Angaben
- Autoren: Brian C. Nelson , Benjamin E. Erlandson
- 2012, 240 Seiten, Englisch
- Verlag: Taylor & Francis
- ISBN-10: 1136863036
- ISBN-13: 9781136863035
- Erscheinungsdatum: 22.05.2012
Abhängig von Bildschirmgrösse und eingestellter Schriftgrösse kann die Seitenzahl auf Ihrem Lesegerät variieren.
eBook Informationen
- Dateiformat: ePub
- Grösse: 18 MB
- Mit Kopierschutz
- Vorlesefunktion
Sprache:
Englisch
Kopierschutz
Dieses eBook können Sie uneingeschränkt auf allen Geräten der tolino Familie lesen. Zum Lesen auf sonstigen eReadern und am PC benötigen Sie eine Adobe ID.
Kommentar zu "Design for Learning in Virtual Worlds"
0 Gebrauchte Artikel zu „Design for Learning in Virtual Worlds“
Zustand | Preis | Porto | Zahlung | Verkäufer | Rating |
---|
Schreiben Sie einen Kommentar zu "Design for Learning in Virtual Worlds".
Kommentar verfassen