3D Videocommunication (PDF)
Algorithms, Concepts and Real-time Systems in Human Centred Communication
(Sprache: Englisch)
The migration of immersive media towards telecommunication
applications is advancing rapidly. Impressive progress in the
field of media compression, media representation, and the larger
and ever increasing bandwidth available to the customer,...
applications is advancing rapidly. Impressive progress in the
field of media compression, media representation, and the larger
and ever increasing bandwidth available to the customer,...
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The migration of immersive media towards telecommunication
applications is advancing rapidly. Impressive progress in the
field of media compression, media representation, and the larger
and ever increasing bandwidth available to the customer, will
foster the introduction of these services in the future. One of the
key components for the envisioned applications is the development
from two-dimensional towards three-dimensional audio-visual
communications.
With contributions from key experts in the field, 3D
Videocommunication:
* provides a complete overview of existing systems and
technologies in 3D video communications and provides guidance on
future trends and research;
* considers all aspects of the 3D videocommunication processing
chain including video coding, signal processing and computer
graphics;
* focuses on the current state-of-the-art and highlights the
directions in which the technology is likely to move;
* discusses in detail the relevance of 3D videocommunication for
telepresence systems and immersive media; and
* provides an exhaustive bibliography for further reading.
Researchers and students interested in the field of 3D
audio-visual communications will find 3D Videocommunication
a valuable resource, covering a broad overview of the current
state-of-the-art. Practical engineers from industry will also find
it a useful tool in envisioning and building innovative
applications.
applications is advancing rapidly. Impressive progress in the
field of media compression, media representation, and the larger
and ever increasing bandwidth available to the customer, will
foster the introduction of these services in the future. One of the
key components for the envisioned applications is the development
from two-dimensional towards three-dimensional audio-visual
communications.
With contributions from key experts in the field, 3D
Videocommunication:
* provides a complete overview of existing systems and
technologies in 3D video communications and provides guidance on
future trends and research;
* considers all aspects of the 3D videocommunication processing
chain including video coding, signal processing and computer
graphics;
* focuses on the current state-of-the-art and highlights the
directions in which the technology is likely to move;
* discusses in detail the relevance of 3D videocommunication for
telepresence systems and immersive media; and
* provides an exhaustive bibliography for further reading.
Researchers and students interested in the field of 3D
audio-visual communications will find 3D Videocommunication
a valuable resource, covering a broad overview of the current
state-of-the-art. Practical engineers from industry will also find
it a useful tool in envisioning and building innovative
applications.
Inhaltsverzeichnis zu „3D Videocommunication (PDF)“
List of Contributors. Symbols. Abbreviations. Introduction by O. Schreer, P. Kauff, T. Sikora. SECTION I: APPLICATIONS OF 3D VIDEOCOMMUNICATION. 1. History of Telepresence (W.A. IJsselsteijn). 2. 3D TV broadcasting (C. Fehn). 3. 3D in Content Creation and Post-Production (O. Grau). 4. Free Viewpoint Systems (M. Tanimoto). 5. Immersive Videoconferencing (P. Kauff, O. Schreer). SECTION II: 3D DATA REPRESENTATION AND PROCESSING. 6. Fundamentals of Multiple View Geometry (E. Trucco, S. Ivekovic, A. Fusiello). 7. Stereo Analysis (N. Atzpadin, J. Mulligan). 8. Reconstruction of Volumetric 3D Models (P. Eisert). 9. View Synthesis and Rendering Methods (R. Koch, J.-F. Evers-Senne). 10. 3D Audio Capture and Analysis (M. Schwab, P. Noll). 11. Coding and Standardization (A. Smolic, Th. Sikora). SECTION III: 3D REPRODUCTION. 12. Human Factors of 3D Displays (W.A. IJsselsteijn, P.J.H. Seuntiens, L.M.J. Meesters). 13. 3D Displays (S. Pastoor). 14. Mixed Reality Displays (S. Pastoor, C. Conomis). 15. Spatialised Audio and 3D Audio Rendering (Th. Sporer, S. Brix). SECTION IV: 3D DATA SENSORS. 16. Sensor-Based Depth Capturing (Joao G.M. Goncalves, V. Sequeira). 17. Tracking and User Interface for Mixed Reality (T. Ebrahimi, Y. Abdeljaoued, D. Marimon). Index.
Autoren-Porträt
Dr Oliver Schreer, Heinrich-Hertz-Institute, & TUBerlin, Germany Oliver Schreer is Adjunct Professor at the
Faculty of Electrical Engineering and Computer Science, Technical
University Berlin. He lectures on Image Processing in
Videocommunications and is a regular guest editor for the
IEEE Transactions on Circuits, Systems and Video Technology.
Dr Peter Kauff, Heinrich-Hertz-Institute, Berlin,
Germany
Peter Kauff is the head of the "Immersive Media & 3D
Video" Group at Heinrich-Hertz-Institute (HHI), Fraunhofer
Gesellschaft, Berlin. He has been involved in numerous German and
European projects related to digital HDTV signal processing and
coding, interactive MPEG-4-based services, and advanced 3D video
processing for immersive tele-presence and immersive media.
Professor Dr Thomas Sikora, Head of the
Communication Systems Group, Technical University of Berlin,
Berlin
As the chairman of the ISO-MPEG video group (Moving Picture Experts
Group), Dr Sikora was responsible for the development and
standardization of the MPEG video coding algorithms. He frequently
works as an industry consultant on issues related to interactive
digital video. He is an appointed member of the Supervisory board
of a number of German companies and international research
organizations. He is an Associate Editor for IEEE Signal Processing
Magazine and the EURASIP Signal Processing: Image Communication
journal and currently serves as the Editor-in-Chief of the IEEE
Transactions on Circuits and Systems for Video Technology.
Bibliographische Angaben
- 2005, 1. Auflage, 364 Seiten, Englisch
- Herausgegeben: Oliver Schreer, Peter Kauff, Thomas Sikora
- Verlag: John Wiley & Sons
- ISBN-10: 0470022728
- ISBN-13: 9780470022726
- Erscheinungsdatum: 01.11.2005
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