Guide to Teaching Computer Science
An Activity-Based Approach
(Sprache: Englisch)
This textbook presents both a conceptual framework and detailed implementation guidelines for computer science (CS) teaching. Updated with the latest teaching approaches and trends, and expanded with new learning activities, the content of this new edition...
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This textbook presents both a conceptual framework and detailed implementation guidelines for computer science (CS) teaching. Updated with the latest teaching approaches and trends, and expanded with new learning activities, the content of this new edition is clearly written and structured to be applicable to all levels of CS education and for any teaching organization. Features: provides 110 detailed learning activities; reviews curriculum and cross-curriculum topics in CS; explores the benefits of CS education research; describes strategies for cultivating problem-solving skills, for assessing learning processes, and for dealing with pupils' misunderstandings; proposes active-learning-based classroom teaching methods, including lab-based teaching; discusses various types of questions that a CS instructor or trainer can use for a range of teaching situations; investigates thoroughly issues of lesson planning and course design; examines the first field teaching experiences gained by CS teachers.
Inhaltsverzeichnis zu „Guide to Teaching Computer Science “
Introduction - What Is This Guide About?Active Learning and the Active-Learning-Based Teaching Model
Overview of the Discipline of Computer Science
Research in Computer Science Education
Problem-Solving Strategies
Learners' Alternative Conceptions
Teaching Methods in Computer Science Education
Lab-Based Teaching
Types of Questions in Computer Science Education
Assessment
Teaching Planning
Integrated View at the MTCS Course Organization: The Case of Recursion
Getting Experience in Computer Science Education
Design of Methods of Teaching Computer Science Course
High School Computer Science Teacher Preparation Programs
Epilogue
Autoren-Porträt von Orit Hazzan, Tami Lapidot, Noa Ragonis
Dr. Orit Hazzan is Professor and Head of the Department of Education in Science and Technology at the Technion - Israel Institute of Technology, Haifa, Israel. Dr. Hazzan's other publications with Springer include Agile Anywhere - Essays on Agile Projects and Beyond (2014) and Agile Software Engineering (2008). Dr. Tami Lapidot is Executive Manager of Machshava - the Israeli National Center for Computer Science Teachers, Haifa, Israel.
Dr. Noa Ragonis is Head of the Instructional Development Center and a computer science senior lecturer at Beit Berl College, and an adjacent senior lecturer at the Department of Education in Science and Technology, Technion. Dr. Ragonis' publications include eight computer science high-school textbooks and teachers guides (in Hebrew).
Bibliographische Angaben
- Autoren: Orit Hazzan , Tami Lapidot , Noa Ragonis
- 2016, 2. Aufl., XXIV, 296 Seiten, Masse: 15,6 x 23,6 cm, Kartoniert (TB), Englisch
- Verlag: Springer, Berlin
- ISBN-10: 1447169042
- ISBN-13: 9781447169048
Sprache:
Englisch
Pressezitat
"This book represents a comprehensive collection of information that is suitable for all teachers and lecturers who deliver computer programming language courses. ... This is an excellent book for computer science educators, with a wealth of information that should be used by all teaching practitioners. ... I would recommend this book to all computer science educators and suggest it become mandatory reading for novice computer science teachers entering the classroom." (S. M. Godwin, Computing Reviews, June, 2015)
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