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Artikel 1-86
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So lernen Sie den Umgang mit dem beliebten Flugsimulator . . . schnell und einfach. Mit einem Vorwort des X-Plane-Entwicklers Austin Meyer
Holger Reibold
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Fr. 36.90
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Fr. 14.90
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Das offizelle Lösungsbuch. Direkt von den Entwicklern. Für alle Plattformen
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Fr. 28.90
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Das offizielle Lösungsbuch. Direkt von den Entwicklern. Für alle Plattformen
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Fr. 14.90
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Extended Edition
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Fr. 28.90
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Vergleichsmiete, Mietspiegel, Kappungsgrenze
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Fr. 8.90
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Fr. 18.90
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Fr. 47.90
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from FPS to RPG
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Fr. 59.90
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Fr. 79.90
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Fr. 49.90
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Carsten Höh, Sabine Brückner
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Fr. 21.90
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Fr. 64.90
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Fr. 21.90
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A Practical Guide to Sound and Music for Interactive Games
Richard Stevens, Dave Raybould
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Fr. 52.90
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A Player-Centered Approach to Creating Memorable Characters and Stories
Josiah Lebowitz, Chris Klug
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Fr. 42.90
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A World of Warcraft® Reader
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Fr. 21.90
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Fr. 36.90
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Fr. 19.90
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Fr. 17.90
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Fr. 66.90
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Für das Sony PSP (PlayStation Portable)-System
Joe Epstein, Casey Loe
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Fr. 28.90
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Fr. 28.90
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Fr. 28.90
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Fr. 36.90
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Fr. 23.90
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Inklusive originaler Luftfahrtkarten!
Bernd Fiehöfer, Maik Sommer
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Fr. 39.90
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in einem spielbaren Prototyp-Level für die X-Box 360
Michael Sturm
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Fr. 91.90
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Fr. 42.90
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Felix R. Buschbaum, Carsten Höh, Amadeus Weidmann
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Fr. 25.90
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Fr. 89.90
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Eine illustrierte Geschichte der Game-Controller 1972 bis 2004
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Fr. 25.90
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Fr. 21.90
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Online Computerspiele aus verkaufsstrategischer Perspektive
Jan H. Ried
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Fr. 59.90
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Fr. 32.90
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Felix R. Buschbaum, Carsten Höh, Christine Hönigs, Bettina Arlt
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Fr. 27.90
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Fr. 66.90
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Fr. 60.90
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An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time
Bill Loguidice, Matt Barton
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Fr. 38.90
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Fr. 74.90
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Fr. 64.90
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Fr. 42.90
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Fr. 42.90
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Fr. 59.90
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Fr. 111.90
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Fr. 52.90
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Fr. 36.90
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Fr. 23.90
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Fr. 22.90
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Für alle Plattformen
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Fr. 28.90
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Fr. 28.90
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Fr. 39.90
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Fr. 12.90
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Fr. 38.90
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Lösungsbuch
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Fr. 24.90
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Fr. 47.90
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Fr. 53.90
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Engineering Real-Time Applications in Interactive 3D Magic
David H. Eberly
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Fr. 94.90
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Take Your Game Further
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Fr. 24.90
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Techniques and inspiration for you to design your ideal parallel universe within the community, Second Life
Rebecca Tapley
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Fr. 41.90
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Fr. 79.90
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Fr. 74.90
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Fr. 79.90
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Fr. 64.90
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The Player Experience of Sound in the First-Person Shooter Computer Game
Mark Grimshaw
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Fr. 122.90
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Fr. 53.90
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Fr. 64.90
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Fr. 47.90
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The Official Guide
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Fr. 24.90
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The Official Strategy Guide
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Fr. 24.90
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Fr. 49.90
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The Official Guide to the Torque Game Engine
Edward Maurina
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Fr. 79.90
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non-digital exercises for video game designers
Brenda Brathwaite, Ian Schreiber
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Fr. 27.90
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A Practical Guide for Independent Game Development
James E. Silva, John Sedlak
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Fr. 47.90
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Fr. 94.90
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Fr. 74.90
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Fr. 23.90
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Jennifer Sims, Kenny Sims, Dexter Hall
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Fr. 32.90
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An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design
Karen Collins
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Fr. 40.90
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Highly visual Guide to the worklflow and creative process of a game artist
Matthew Omernick
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Fr. 62.80
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Fr. 64.90
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5th International Conference, Cambridge, UK, September 20-22, 2006, Proceedings
Richard Harper, Matthias Rauterberg, Marco Combetto
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Fr. 121.90
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For Composers, Musicians, Sound Designers, and Game Developers
Marks
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Fr. 42.90
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Fr. 36.90
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Fr. 49.90
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Second International Workshop, DEECS 2006, San Francisco, CA, USA, June 26, 2006
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Fr. 69.90
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