Entertainment Computing - ICEC 2006, Richard Harper, Matthias Rauterberg, Marco Combetto, Computerspiele
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Entertainment Computing - ICEC 2006

5th International Conference, Cambridge, UK, September 20-22, 2006, Proceedings

This book constitutes the refereed proceedings of the 5th International Conference on Entertainment Computing, ICEC 2006, held in Cambridge, UK in September 2006, held under the auspices of IFIP. The 17 revised full papers, 17 revised short... mehr

2006, 452 Seiten, Masse: 15,5 x 23,5 cm, Kartoniert (TB), Englisch Springer Berlin Heidelberg ISBN-10: 3540452591
ISBN-13: 9783540452591
 

Produkt-Beschreibung zu: Entertainment Computing - ICEC 2006

This book constitutes the refereed proceedings of the 5th International Conference on Entertainment Computing, ICEC 2006, held in Cambridge, UK in September 2006, held under the auspices of IFIP. The 17 revised full papers, 17 revised short papers and 28 poster papers presented together with one keynote paper were carefully reviewed and selected from 95 submissions. The papers are organized in topical sections on agents, cultural and psychological metrics, transforming broadcast experience, culture, place, play, display technology, authoring tools, object tracking, edutainment, and network games.
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Rezension zu: Entertainment Computing - ICEC 2006

From the reviews: "This book is a timely anthology of ongoing research reports from more than 60 entertainment computing laboratories around the globe. ... An anthropologist looking back on this ICEC 2006 volume will find a practical survey of adiabatic synthesis from the theoretical expectations of development specialists and cutting-edge product creators. This is a collective expression of those technical features that today's researchers personally would like incorporated into their favorite entertainment products ... ." (Chaim Scheff, ACM Computing Reviews, Vol. 49 (2), February, 2008)

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