The Art of Game Design, Jesse Schell, Computerspiele
Google Book Preview

The Art of Game Design

A book of lenses

Game design is the act of deciding what a game should be. Decisions about rules, look and feel, timing, pacing, risk-taking, rewards, punishments, and everything else the player experiences are the responsibility of the game designer. Why 'A book... mehr

2008, XXX, 489 Seiten, mit farbigen Abbildungen, mit Schwarz-Weiss-Abbildungen, Masse: 19 x 23,5 cm, Kartoniert (TB), Englisch Morgan Kaufmann ISBN-10: 0123694965
ISBN-13: 9780123694966
 

Produkt-Beschreibung zu: The Art of Game Design

Game design is the act of deciding what a game should be. Decisions about rules, look and feel, timing, pacing, risk-taking, rewards, punishments, and everything else the player experiences are the responsibility of the game designer. Why 'A book of Lenses'? Jesse Schell has gathered together the best principles and rules of game design for new game designers to study, consider, make use of, and see how others have used them. He refers to these principles as lenses, because each one is a different way of viewing a design.
nicht filialabholungsfähig Bei diesem Artikel ist eine Lieferung in die Filiale nicht möglich!

Klappentext zu: The Art of Game Design

Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.
Jesse Schell is a highly recognizable name within the game industry - he isthe former chair of the International Game Developer's Association, and has designed many successful games, including Disney's award-winning Toontown Online.
The book's design methodology was developed at Carnegie Mellon University's Entertainment Technology Center, co-founded by Dr. Randy Pausch of "Last Lecture" fame.
100 'lenses' are scattered throughout the book. These are boxed sets of questions, each a different way of seeing a game that will inspire the creative process.
500 pages of detailed, practical instruction on creating world-class games that will be played again and again.
Winner of Game Developer's 2008 Front Line Award in the book category

Rezension zu: The Art of Game Design

"If you're nineteen and have no idea why you adore videogames - you're just enchanted by them, you can't help yourself - dude, is this ever the book for you. You are the core demographic for this particular textual experience. Put down the hand-controller, read the book right now. I can promise you that you will grow in moral and intellectual stature. Instead of remaining a twitchy, closeted, joystick geek, like you are now, you will emerge from this patient master-class as a surprisingly broadminded ...

Autoren-Porträt von Jesse Schell:

Jesse Schell is professor of entertainment technology for Carnegie Mellon University's Entertainment Technology Center (ETC), a joint master's program between Carnegie Mellon's College of Fine Arts and School of Computer Science, where he teaches game design and leads several research projects. Formerly he was creative director of the Walt Disney Imagineering Virtual Reality Studio. Schell worked as a designer, programmer, and manager on several projects for Disney theme parks and DisneyQuest. Schell ...

Wollen Sie über Neuerscheinungen des Autors per E-Mail informiert werden?
Melden Sie sich beim Autorenalarm an.

Weitere Artikel zum Thema:

Das meinen unsere Kunden zu: The Art of Game Design

0 Kundenkommentare (noch nicht bewertet)
ausgezeichnet
 ausgezeichnet:
(0)
sehr gut
 sehr gut:
(0)
gut
 gut:
(0)
weniger gut
 weniger gut:
(0)
schlecht
 schlecht:
(0)
Schreiben Sie den ersten Kommentar zu "The Art of Game Design" und nutzen Sie die Gewinnchance zum "Kommentar des Monats".
Fr. 64.90
Lieferstatus: vorbestellbar
Bestellnummer: 15579977
Ihre Vorteile bei weltbild.ch

Zuletzt betrachtet

Game Usability
Game Usability
Katherine Isbister, Noah Schaffer
Fr. 44.90

Märchen im Hospiz: Erdenkinder - Waisenkinder - Königskinder
Gregs Tagebuch - Gibt's Probleme?
Gregs Tagebuch - Gibt's Probleme?
Jeff Kinney
Fr. 18.90

XNA Game Studio 4.0 for Xbox 360 Developers
XNA Game Studio 4.0 for Xbox 360 Developers
Jonathan S. Harbour
Fr. 42.90

Freunden empfehlen: